Skip to content

Test in game

Test in game, in the quest’s header, lists the chat commands to try the quest on your test server as a GM. Copy puts one on the clipboard.

The Test in game panel listing reload, travel and quest commands

Apply the quest to your dev database first (see Exporting and applying), then use the commands in order.

Commands that load your changes without restarting the server: quest text, rewards and givers, scripts, patrol routes, what NPCs say, pages, and each new NPC’s template. The list only shows the ones your quest needs.

Some changes only load when the server starts, and the panel says which:

  • new spawns,
  • a new or changed patrol,
  • new objects.

A .go command for the quest giver and for each new NPC and object, to travel straight to it.

  • Take the quest: .quest add
  • Complete its objectives: .quest complete
  • Hand it in: .quest reward
  • Drop it: .quest remove